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- #PORTRAIT PROFESSIONAL STUDIO 10.9.3 PORTABLE GENERATOR#
- #PORTRAIT PROFESSIONAL STUDIO 10.9.3 PORTABLE PORTABLE#
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Take the "Default click" action as an example. You can use the new "Basic action" binding setting to assign an action from the Basic Inputs category to a binding. The Input Actions list of the Customise Input Bindings window has a new category called Basic Inputs. There is a new option for customising input bindings. The Greyscale slider in the Sliders panel now also has preset greyscale chips you can click for 0, 0.25, 0.5, 0.75 and 1.0 values. The Colour Picker has a new "Shifter" colour panel. It can also generate reports about the project assets. It displays all the assets in a project, the nodes which refer to them and other information. There is also a new Project Asset window, which can be opened from the Show Project Assets item in the Project menu.
#PORTRAIT PROFESSIONAL STUDIO 10.9.3 PORTABLE PORTABLE#
This makes the project portable and easy to share with others, or upload to a render farm for example. This will move all required project assets to a new folder and create a new TGD file referencing the new asset locations. You now have the ability to "gather" a project and its assets together, via the "Export Gathered Project" item in the File menu. This enables quick creation of nodes - press the N key, start typing the name of the node you want to create and then press Enter/Return to create it when it's selected. The node is created where the mouse is over the network view or in the centre if the mouse is outside the network view. Only one Quick Node Palette is open at a time. The Quick Node Palette will stay open until you create a node by double clicking or pressing the Enter/Return key, when it will close. This opens a special version of the Node Palette called the Quick Node Palette. The Node Palette can now be opened from the network view by pressing the N key (by default). Planets also have options to automatically translate and/or rotate their shaders with the planet's centre and rotation parameters. Many additional bug fixes and other updatesĪ new option "move textures with cloud" allows the texture coordinates used by density shader, modulators and functions to be offset by the "localise" sphere centre, so that cloud shape and texture do not change whenever the altitude changes or the "localise" sphere centre changes. New commandline options for frame ranges, croppingĮxpanded customization options for key bindings Project "gather" function for easily packaging complete projects and assets
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Quick Node Palette speeds node network editing Improved object and population drawing speed in 3D preview Improved multithreading performance in several areas New options to sync textures for clouds or planets when moved New Vector Displacement, Displacement Shader to Vector, and other added shader nodes Global Illumination Caching and other options to address flicker in animations
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The Animation Module now includes a complete key frame editing workflow with a dope sheet and curve editor, providing greatly improved control and precision when animating.Ĭomplete Animation Module with Timeline, Dope Sheet, and Curve editor Most significantly, version 2.4 marks the first complete release of the Animation Module, available in pre-release form prior to 2.4. Terragen 2.4 is now available and includes a number of important new features. It can be used to create renderings and animations of landscapes.
#PORTRAIT PROFESSIONAL STUDIO 10.9.3 PORTABLE GENERATOR#
Terragen is a scenery generator program for Microsoft Windows developed and published by Planetside Software. Portable Terragen 2 Deep Edition v2.4.31.1 | 19 Mb